868022d34f
Convert World.Seasons to a dictionary
2024-08-14 22:00:22 -07:00
2484d4f0fd
Get world serialization round trip kinda working
2024-08-14 21:12:58 -07:00
8f5dc63833
Use unit designations for order history instead of references
2024-08-14 18:49:27 -07:00
885628900b
Remove Location reference from Unit
2024-08-14 09:06:05 -07:00
e1772ce60b
Refactor away Unit.Province
2024-08-14 09:06:05 -07:00
abaa7f7a92
Shift usage of Unit.Location to Unit.LocationId
...
This is in preparation for removing province and location references from Unit
2024-08-14 09:06:04 -07:00
345d54f960
Refactor timelines and season creation logic into World
2024-08-14 09:06:04 -07:00
2f4c8b2a38
Store order history by timeline designation instead of reference
2024-08-14 09:06:04 -07:00
87685ec744
Refactor season futures into World
2024-08-14 09:06:04 -07:00
400263ea0b
Rename PastId back to Past
2024-08-14 09:06:04 -07:00
5e5483367d
Remove Season.Past so all lookups go through World
2024-08-14 09:06:04 -07:00
81c9aa4859
Move more timeline logic from Season to World
2024-08-14 09:06:04 -07:00
fca8b77a21
Move GetAdjacentSeasons to PathFinder
2024-08-14 09:06:04 -07:00
b241d206f4
Only fork on new moves into a season
2022-11-08 19:12:03 -08:00
069cb4c548
Prevent orders from being double counted if they affect multiple seasons
2022-11-08 18:55:27 -08:00
95ed8c7682
Fix error caused by decisions with no history
2022-11-08 18:41:46 -08:00
39c3aabe45
Implement AdvanceTimeline resolution
2022-11-08 16:25:47 -08:00
7471a035f0
Log decision updates
2022-11-06 22:01:36 -08:00
a565ee1b05
Add better ToString overrides to decision classes
2022-11-06 21:58:21 -08:00
25d707b3b8
Log recursive decision traversal
2022-11-06 21:55:46 -08:00
c0a9330d2e
Add depth tracking to decision resolution
2022-11-06 21:51:45 -08:00
23a826c815
Add adjudicator logger
2022-11-06 21:09:22 -08:00
18c11c7ffd
Add an AdvanceTimeline decision type
2022-11-06 14:39:01 -08:00
d491ea9f64
Fix missing temporal dimension to dislodge checks
2022-03-30 13:00:51 -07:00
9f5ecaa16a
Add province shortcuts to decrease verbosity
2022-03-30 12:52:57 -07:00
6948db29df
Save previous orders so time travel can re-adjudicate them
2022-03-29 20:40:19 -07:00
d4e68844c6
Simplify world updates and expose root season
2022-03-28 22:34:57 -07:00
aa9c9c548b
Enable hold strength across parallel worlds
2022-03-28 17:41:38 -07:00
ff64b459ca
Reduce verbosity of test case assertions
2022-03-28 15:05:04 -07:00
609e8cc60c
Add dislodge checks to DATC A tests
2022-03-28 09:39:03 -07:00
b026adbfbc
Add some basic unit tests for the movement adjudicator
2022-03-27 15:10:34 -07:00
6b1b9dce10
Refactor adjudication into separate adjudication and update steps
...
This makes it easier to unit test adjudication decisions directly.
2022-03-27 14:39:00 -07:00
36ea621782
Move decision classes out of the movement adjudicator
2022-03-24 09:22:13 -07:00
d2ec79647a
Add movement phase order adjudication
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This implementation does not handle convoys nor account for circular movement and convoy paradoxes.
2022-03-24 08:18:33 -07:00
697614e34f
Add DATC 6.A.* test cases
...
For now, just the parts that can be decided with validation are run. The tests and parts of tests requiring movement adjudication will be implemented fully when movement adjudication is implemented.
2022-03-22 23:21:09 -07:00
8c828661e2
Add validation constraint
2022-03-22 22:11:14 -07:00
c50dbf6b46
Add movement order validation tests
2022-03-22 21:30:20 -07:00
8a7e90b949
Add movement phase order validation logic
2022-03-15 12:24:29 -07:00
c4f5145320
Add order model and adjudicator framework
2022-02-18 17:17:17 -08:00