Add better ToString overrides to decision classes
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@ -8,6 +8,9 @@ public class AttackStrength : NumericAdjudicationDecision
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public List<SupportMoveOrder> Supports { get; }
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public MoveOrder? OpposingMove { get; }
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public override string ToString()
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=> $"AttackStrength({Order})";
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public AttackStrength(MoveOrder order, IEnumerable<SupportMoveOrder> supports, MoveOrder? opposingMove = null)
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{
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this.Order = order;
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@ -6,11 +6,6 @@ public abstract class BinaryAdjudicationDecision : AdjudicationDecision
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public override bool Resolved => this.Outcome != null;
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public override string ToString()
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{
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return $"{this.GetType().Name}={this.Outcome}";
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}
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public bool Update(bool outcome)
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{
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if (this.Outcome == null)
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@ -7,6 +7,9 @@ public class DefendStrength : NumericAdjudicationDecision
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public MoveOrder Order { get; }
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public List<SupportMoveOrder> Supports { get; }
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public override string ToString()
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=> $"DefendStrength({Order})";
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public DefendStrength(MoveOrder order, IEnumerable<SupportMoveOrder> supports)
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{
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this.Order = order;
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@ -8,6 +8,9 @@ public class DoesMove : BinaryAdjudicationDecision
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public MoveOrder? OpposingMove { get; }
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public List<MoveOrder> Competing { get; }
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public override string ToString()
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=> $"DoesMove({Order})";
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public DoesMove(MoveOrder order, MoveOrder? opposingMove, IEnumerable<MoveOrder> competing)
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{
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this.Order = order;
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@ -7,6 +7,9 @@ public class GivesSupport : BinaryAdjudicationDecision
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public SupportOrder Order { get; }
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public List<MoveOrder> Cuts { get; }
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public override string ToString()
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=> $"GivesSupport({Order})";
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public GivesSupport(SupportOrder order, IEnumerable<MoveOrder> cuts)
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{
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this.Order = order;
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@ -6,6 +6,9 @@ public class HasPath : BinaryAdjudicationDecision
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{
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public MoveOrder Order { get; }
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public override string ToString()
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=> $"HasPath({Order})";
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public HasPath(MoveOrder order)
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{
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this.Order = order;
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@ -10,6 +10,11 @@ public class HoldStrength : NumericAdjudicationDecision
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public UnitOrder? Order { get; }
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public List<SupportHoldOrder> Supports { get; }
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public override string ToString()
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=> Order is null
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? $"HoldStrength({Province.Abbreviations[0]})"
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: $"HoldStrength({Order.Unit})";
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public HoldStrength(Province province, Season season, UnitOrder? order = null)
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{
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this.Province = province;
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@ -7,6 +7,9 @@ public class IsDislodged : BinaryAdjudicationDecision
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public UnitOrder Order { get; }
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public List<MoveOrder> Incoming { get; }
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public override string ToString()
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=> $"IsDislodged({Order.Unit})";
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public IsDislodged(UnitOrder order, IEnumerable<MoveOrder> incoming)
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{
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this.Order = order;
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@ -8,6 +8,9 @@ public class PreventStrength : NumericAdjudicationDecision
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public List<SupportMoveOrder> Supports { get; }
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public MoveOrder? OpposingMove { get; }
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public override string ToString()
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=> $"PreventStrength({Order})";
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public PreventStrength(MoveOrder order, IEnumerable<SupportMoveOrder> supports, MoveOrder? opposingMove = null)
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{
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this.Order = order;
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