Commit Graph

98 Commits

Author SHA1 Message Date
55dfe0ca99 Early-out on comments 2024-08-21 09:47:13 -07:00
e9c4d3d2d3 Re-spec validation handler for all adjudication steps 2024-08-21 09:11:39 -07:00
5167978f8c Update some log statements 2024-08-21 14:27:48 +00:00
aaf3320cf8 Add a handler for asserting against orders 2024-08-21 14:25:25 +00:00
2745d12d29 Implement regex order parsing in game script handler 2024-08-21 13:46:02 +00:00
8e976433c8 Replace ad-hoc setup parsing with regex 2024-08-21 13:35:28 +00:00
1689d2e9b1 Add order parsing regex 2024-08-20 14:39:49 +00:00
f9f8ea2b5a Add script-based test framework 2024-08-17 21:24:59 -07:00
b2461b3736 Add strict mode to setup handler 2024-08-17 21:18:35 -07:00
92506ac6ed Typo in default units 2024-08-16 16:03:37 -07:00
114379de59 Add basic game setup 2024-08-16 16:00:02 -07:00
7ad6f3a3d3 Add a repl script handling framework 2024-08-16 14:39:13 -07:00
6bb6c0695f Add CLI verbs 2024-08-16 13:33:13 -07:00
eaafdeb5a9 Eliminate sources of Unit reference equality 2024-08-16 20:13:15 +00:00
9a64609605 Update adjudication logging 2024-08-15 22:20:03 -07:00
889e9d173b Reduce MoveOrder.Location to string 2024-08-15 22:01:38 -07:00
f21b1e500c Eliminate MoveOrder.Province 2024-08-15 21:48:41 -07:00
3d664208b5 Add Season.First, replacing FIRST_TURN 2024-08-15 16:36:50 -07:00
25d903d91a Refactor Season into a value struct
This keeps the rich features of a Season type without requiring constant string parsing (as much) or going through World to do lookups to get the objects. Since seasons now have value equality instead of reference equality, it's easier to get access to whem when needed. They're still, fundamentally, sugar over a tuple.
2024-08-15 13:51:41 -07:00
566d29e539 Add function to extract information from season keys 2024-08-15 08:51:17 -07:00
4b2712e4bc Reduce Power to string 2024-08-15 07:54:53 -07:00
bfdf2d5636 Reduce Unit.Power to string 2024-08-15 07:37:05 -07:00
2e6e6c55b8 Reduce Order.Power to string 2024-08-15 07:30:43 -07:00
abbe929122 Designation -> Key 2024-08-15 06:52:08 -07:00
601ce2d297 HoldStrength uses season string 2024-08-14 22:40:40 -07:00
64f48064fc AdvanceTimeline key to string 2024-08-14 22:32:48 -07:00
9185534f70 Reduce MoveOrder.Season to string 2024-08-14 22:28:56 -07:00
f2d3d5a583 Remove GetSeason(string) 2024-08-14 22:03:56 -07:00
868022d34f Convert World.Seasons to a dictionary 2024-08-14 22:00:22 -07:00
2484d4f0fd Get world serialization round trip kinda working 2024-08-14 21:12:58 -07:00
a4002a1081 Serialize unit type as string 2024-08-14 18:53:36 -07:00
8f5dc63833 Use unit designations for order history instead of references 2024-08-14 18:49:27 -07:00
73d849e117 Working World roundtrip serialization
There are probably still reference equality issues here since Unit still has Season and Power objects. The test case builder also still works on reference equality in some places so the second part of adjudication is broken.
2024-08-14 09:51:18 -07:00
31bd6a45cb Define JSON serialization options on World 2024-08-14 09:16:53 -07:00
5ad57465d8 Remove reference from Unit.Past 2024-08-14 09:06:05 -07:00
885628900b Remove Location reference from Unit 2024-08-14 09:06:05 -07:00
e1772ce60b Refactor away Unit.Province 2024-08-14 09:06:05 -07:00
abaa7f7a92 Shift usage of Unit.Location to Unit.LocationId
This is in preparation for removing province and location references from Unit
2024-08-14 09:06:04 -07:00
442015b942 Always name locations 2024-08-14 09:06:04 -07:00
228ad53cca Enable basic World serialization 2024-08-14 09:06:04 -07:00
f1563b8f5f Delete Season.Coord 2024-08-14 09:06:04 -07:00
345d54f960 Refactor timelines and season creation logic into World 2024-08-14 09:06:04 -07:00
58f877425a Add more JsonIgnores 2024-08-14 09:06:04 -07:00
2f4c8b2a38 Store order history by timeline designation instead of reference 2024-08-14 09:06:04 -07:00
9606307e12 Update Season ctor 2024-08-14 09:06:04 -07:00
87685ec744 Refactor season futures into World 2024-08-14 09:06:04 -07:00
752a898123 Use a simpler override where available 2024-08-14 09:06:04 -07:00
400263ea0b Rename PastId back to Past 2024-08-14 09:06:04 -07:00
5e5483367d Remove Season.Past so all lookups go through World 2024-08-14 09:06:04 -07:00
81c9aa4859 Move more timeline logic from Season to World 2024-08-14 09:06:04 -07:00