Commit Graph

129 Commits

Author SHA1 Message Date
1eeb5115e6 Remove Unit.Past
Past is only used in tests. It was added speculatively in expectation that it would be useful for clients. Removing this means that all the fields of a Unit are present in the key, so the key can uniquely determine the Unit or even be parsed into one, and therefore multiple Unit instances can be equivalent if their fields match. If unit pasts are useful later, they can be tracked extrinsically the way timelines are tracked.
2024-09-09 19:40:22 -07:00
4ce5faaac2 Replace Map lookup methods with Unit methods
This makes the flow of data easier to read and is slightly shorter in some cases. This pattern will be better for replacing more reference members with keys.
2024-09-09 12:11:44 -07:00
7773c571e3 Add hold-order assertion for unparseable orders 2024-09-06 16:03:43 +00:00
4096e4d517 Implement coastal accessibility checks for support-move orders 2024-09-06 15:19:58 +00:00
aaf2e78730 Implement coastal accessibility checks for move orders 2024-09-06 15:09:30 +00:00
864a933ba0 Implement dislodge/hold assertions 2024-09-05 23:16:22 +00:00
c6f10868ae Implement support assertions 2024-09-05 23:11:29 +00:00
5b32786904 Implement support-move parsing 2024-09-05 05:27:48 +00:00
ae5eb22010 Implement support-hold parsing 2024-09-05 05:22:07 +00:00
80f340c0b2 Implement assert moves/no-move 2024-09-03 04:25:37 +00:00
e9c9999268 Implement assert has-past 2024-09-03 03:49:38 +00:00
4fee854c4c Refactor script handlers to return a result type
This moves the point of strictness from the handler to the driver, which makes more sense and keeps it in one place. Drivers choose to be strict when a script result is a failure but still gives a continuation handler. The CLI driver prints an error and continues, while the test driver fails if it wasn't expecting the failure.
2024-09-03 03:20:59 +00:00
3984b814ca Implement assert order-valid 2024-09-01 04:54:28 +00:00
f18147f666 Enable suppressing adjudicator output in tests 2024-08-28 21:27:35 +00:00
9f52c78b40 Enable repl output to /dev/null 2024-08-28 21:10:41 +00:00
7b890046b6 Add assertion stubs and unit tests 2024-08-28 19:14:19 +00:00
d2a46aa02d Implement dummy assertions 2024-08-28 15:01:27 +00:00
f02e71d4f9 Implement repl adjudication 2024-08-28 14:41:23 +00:00
f77cc60185 Factor out common subject parsing logic 2024-08-28 14:39:21 +00:00
44f2c25a2c Add unit test for submitting orders in the repl 2024-08-28 00:46:32 +00:00
43a2517a95 Fix unit declaration commands 2024-08-28 00:45:38 +00:00
416f2aa919 Rename to OrderParser 2024-08-27 03:23:28 +00:00
4f276df6c1 Basic order parsing and a unit test 2024-08-27 02:43:12 +00:00
24e80af7ef Add test cases for support-move 2024-08-26 17:47:52 +00:00
e25191548e Set version to 0.0.2
Some internal milestones may qualify as 0.x, 1.0 will be reserved for when a minimum viable game can be played
2024-08-26 16:47:00 +00:00
33aecf876a Add test cases for support-hold 2024-08-26 16:32:33 +00:00
b4f8f621ca Add test cases for move order 2024-08-26 15:39:42 +00:00
ffe164975b Remove power from UnitSpec and add hold regex tests 2024-08-26 04:57:30 +00:00
ebeb178984 Move some parsing code into OrderRegex 2024-08-25 04:26:10 +00:00
93b106da1e Move province and power regexes to Map 2024-08-25 03:55:14 +00:00
973f8ea0d7 Add Timelines.All shortcut 2024-08-25 03:36:31 +00:00
55dfe0ca99 Early-out on comments 2024-08-21 09:47:13 -07:00
e9c4d3d2d3 Re-spec validation handler for all adjudication steps 2024-08-21 09:11:39 -07:00
5167978f8c Update some log statements 2024-08-21 14:27:48 +00:00
aaf3320cf8 Add a handler for asserting against orders 2024-08-21 14:25:25 +00:00
2745d12d29 Implement regex order parsing in game script handler 2024-08-21 13:46:02 +00:00
8e976433c8 Replace ad-hoc setup parsing with regex 2024-08-21 13:35:28 +00:00
1689d2e9b1 Add order parsing regex 2024-08-20 14:39:49 +00:00
f9f8ea2b5a Add script-based test framework 2024-08-17 21:24:59 -07:00
b2461b3736 Add strict mode to setup handler 2024-08-17 21:18:35 -07:00
92506ac6ed Typo in default units 2024-08-16 16:03:37 -07:00
114379de59 Add basic game setup 2024-08-16 16:00:02 -07:00
7ad6f3a3d3 Add a repl script handling framework 2024-08-16 14:39:13 -07:00
6bb6c0695f Add CLI verbs 2024-08-16 13:33:13 -07:00
eaafdeb5a9 Eliminate sources of Unit reference equality 2024-08-16 20:13:15 +00:00
9a64609605 Update adjudication logging 2024-08-15 22:20:03 -07:00
889e9d173b Reduce MoveOrder.Location to string 2024-08-15 22:01:38 -07:00
f21b1e500c Eliminate MoveOrder.Province 2024-08-15 21:48:41 -07:00
3d664208b5 Add Season.First, replacing FIRST_TURN 2024-08-15 16:36:50 -07:00
25d903d91a Refactor Season into a value struct
This keeps the rich features of a Season type without requiring constant string parsing (as much) or going through World to do lookups to get the objects. Since seasons now have value equality instead of reference equality, it's easier to get access to whem when needed. They're still, fundamentally, sugar over a tuple.
2024-08-15 13:51:41 -07:00