2024-09-01 04:54:28 +00:00
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using System.Text.RegularExpressions;
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2024-08-28 21:27:35 +00:00
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using MultiversalDiplomacy.Adjudicate;
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2024-08-21 14:25:25 +00:00
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using MultiversalDiplomacy.Model;
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using MultiversalDiplomacy.Orders;
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namespace MultiversalDiplomacy.Script;
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2024-08-28 21:10:41 +00:00
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public class AdjudicationQueryScriptHandler(
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Action<string> WriteLine,
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List<OrderValidation> validations,
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World world,
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IPhaseAdjudicator adjudicator,
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bool strict = false)
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: IScriptHandler
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{
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public string Prompt => "valid> ";
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public List<OrderValidation> Validations { get; } = validations;
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public World World { get; private set; } = world;
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/// <summary>
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/// Whether unsuccessful commands should terminate the script.
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/// </summary>
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public bool Strict { get; } = strict;
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public IScriptHandler? HandleInput(string input)
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{
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var args = input.Split(' ', 2, StringSplitOptions.RemoveEmptyEntries);
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if (args.Length == 0 || input.StartsWith('#'))
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{
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return this;
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}
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var command = args[0];
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switch (command)
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{
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case "---":
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WriteLine("Ready for orders");
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return new GameScriptHandler(WriteLine, World, adjudicator, Strict);
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case "assert" when args.Length == 1:
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WriteLine("Usage:");
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break;
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case "assert":
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if (!EvaluateAssertion(args[1])) return Strict ? null : this;
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break;
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2024-08-21 16:11:39 +00:00
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case "status":
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throw new NotImplementedException();
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default:
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WriteLine($"Unrecognized command: \"{command}\"");
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if (Strict) return null;
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break;
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}
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return this;
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}
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2024-08-28 19:14:19 +00:00
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private bool EvaluateAssertion(string assertion)
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{
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var args = assertion.Split(' ', 2, StringSplitOptions.RemoveEmptyEntries);
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switch (args[0])
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{
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case "true":
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return true;
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case "false":
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return false;
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case "order-valid":
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case "order-invalid":
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OrderParser re = new(World);
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Regex prov = new($"^{re.FullLocation}$", RegexOptions.IgnoreCase);
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Match match = prov.Match(args[1]);
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if (!match.Success) {
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WriteLine($"Could not parse province from \"{args[1]}\"");
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return !Strict;
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}
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string timeline = match.Groups[1].Length > 0
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? match.Groups[1].Value
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: Season.First.Timeline;
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var seasonsInTimeline = World.Timelines.Seasons.Where(season => season.Timeline == timeline);
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if (!seasonsInTimeline.Any()) return false;
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int turn = match.Groups[4].Length > 0
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? int.Parse(match.Groups[4].Value)
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// If turn is unspecified, use the second-latest turn in the timeline,
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// since we want to assert against the subjects of the orders just adjudicated,
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// and adjudication created a new set of seasons.
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: seasonsInTimeline.Max(season => season.Turn) - 1;
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Season season = new(timeline, turn);
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Province province = World.Map.Provinces.Single(province => province.Is(match.Groups[2].Value));
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var matching = Validations.Where(val
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=> val.Order is UnitOrder order
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&& order.Unit.Season == season
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&& World.Map.GetLocation(order.Unit.Location).ProvinceName == province.Name);
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if (!matching.Any()) return false;
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return args[0] == "order-valid"
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? matching.First().Valid
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: !matching.First().Valid;
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case "has-past":
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// Assert a timeline's past
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case "holds":
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// Assert a unit successfully held
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case "dislodged":
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// Assert a unit was dislodged
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case "moves":
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// Assert a unit successfully moved
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case "no-move":
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// Assert a unit did not move
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case "supports":
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// Assert a unit's support was given
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case "cut":
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// Assert a unit's support was cut
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default:
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WriteLine($"Unknown assertion \"{args[0]}\"");
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return !Strict;
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}
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}
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}
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