Add main control script, rename engine code for clarity

This commit is contained in:
Jaculabilis 2018-05-29 02:41:07 -07:00
parent 533ae8e2fa
commit ec1608b154
2 changed files with 106 additions and 0 deletions

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lexipython.py Normal file
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#!/usr/bin/env python3
# Check for the right Python version
import sys
if sys.version_info[0] < 3:
raise Exception("Lexipython requires Python 3")
import argparse
import os
def is_lexicon(name):
"""
Checks whether the given name is an extant Lexicon game.
Inputs:
name The Lexicon name to check.
Output:
If the given name is an extant Lexicon, returns a tuple (True, status)
where status is a string with the status of the named Lexicon.
If the given name is not an extant Lexicon, returns a tuple
(False, errormsg) where errormsg is a string detailing the error.
"""
if not os.path.isdir(os.path.join("lexicon", name)):
return (False, "There is no Lexicon named '{}'.".format(name))
# TODO: Verify the folder is a Lexicon
#return (False, "'{}' is not a Lexicon game, or it may be corrupted.".format(name))
return (True, "A Lexicon")
def overview_all():
"""
Prints the names and statuses of all extant Lexicons,
or a short help message if none have been created yet.
"""
# Scan the directory
lexicon_names = []
with os.scandir("lexicon") as lexicons:
for entry in lexicons:
check = is_lexicon(entry.name)
if check[0]:
lexicon_names.append((entry.name, check[1]))
# Print the results
if len(lexicon_names) > 0:
l = max([len(name[0]) for name in lexicon_names]) + 4
print("Lexicons:")
for name, status in sorted(lexicon_names):
print(" {}{}{}".format(name, " " * (l - len(name)), status))
else:
print("There are no Lexicons yet. Create one with:\n\n"\
" lexipython.py [name] init")
def overview_one(name):
"""
Prints the status and summary information for the Lexicon with the
given name.
"""
# Verify the name
check = is_lexicon(name)
if not check[0]:
print("Error: " + check[1])
def run_command(name, command):
"""
Runs the specified command on the specified Lexicon.
"""
# Verify name
check = is_lexicon(name)
if not check[0]:
print("Error: " + check[1])
return
# Dispatch commands
if command == "init":
return
elif command == "build":
return
elif command == "run":
return
else:
print("Error: '{}' is not a valid command.".format(command))
return
def main():
parser = argparse.ArgumentParser(
description="Lexipython is a Python application for playing the Lexicon RPG.",
epilog="Run lexipython.py without arguments to list the extant Lexicons.\n\n"\
"Available commands:\n\n"\
" init Create a Lexicon with the provided name\n"\
" build Build the Lexicon, then exit\n"\
" run Launch a persistent server managing the Lexicon\n",
formatter_class=argparse.RawTextHelpFormatter)
parser.add_argument("name", help="The name of the Lexicon to operate on",
nargs="?", default=None)
parser.add_argument("command", help="The operation to perform on the Lexicon",
nargs="?", default=None)
args = parser.parse_args()
# If no Lexicon as specified
if args.name is None:
overview_all()
# If no command was specified
elif args.command is None:
overview_one(args.name)
# A command was specified
else:
run_command(args.name, args.command)
if __name__ == "__main__":
main()