Implement init command
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@ -7,6 +7,7 @@ if sys.version_info[0] < 3:
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import argparse
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import os
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import re
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def is_lexicon(name):
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"""
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@ -104,7 +105,30 @@ def command_init(name):
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"""
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Sets up a Lexicon game with the given name.
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"""
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pass
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# Create the folder structure
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lex_path = os.path.join("lexicon", name)
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os.mkdir(lex_path)
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os.mkdir(os.path.join(lex_path, "src"))
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os.mkdir(os.path.join(lex_path, "article"))
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os.mkdir(os.path.join(lex_path, "contents"))
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os.mkdir(os.path.join(lex_path, "formatting"))
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os.mkdir(os.path.join(lex_path, "rules"))
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os.mkdir(os.path.join(lex_path, "session"))
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os.mkdir(os.path.join(lex_path, "statistics"))
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# Open the default config file
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config = None
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with open(os.path.join("src", "resources", "lexicon.cfg")) as def_cfg:
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config = def_cfg.read()
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# Edit the name field
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config = re.sub("Lexicon Title", "Lexicon {}".format(name), config)
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# Create the Lexicon's config file
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with open(os.path.join(lex_path, "lexicon.cfg"), "w") as config_file:
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config_file.write(config)
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# Create an example page
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with open(os.path.join("src", "resources", "example-page.txt")) as srcfile:
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with open(os.path.join(lex_path, "src", "example-page.txt"), "w") as destfile:
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destfile.write(srcfile.read())
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print("Created Lexicon {}".format(name))
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def command_build(name):
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"""
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