Fixes a bug where hostile fighters used a debug value for retreat distance

This commit is contained in:
Jaculabilis 2017-07-30 18:17:22 -07:00
parent e8aeae6fac
commit c7d2ec0b48

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@ -286,7 +286,7 @@ function crisisSetup() {
} else {
power = Math.max(0, power - me[4]);
logbox("Damage: " + me[4]);
me[0] += 1;
me[0] += Math.floor(Math.random()*(8-4+1)+4);
if (activeMC > 0) {
logbox(activeMC + " hostile fighters destroyed. The remnants have retreated... for now.");
} else {