Add top-level character page
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@ -2,7 +2,7 @@
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Character query interface
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"""
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from typing import Optional
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from typing import Optional, Sequence
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from sqlalchemy import select, func
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@ -68,3 +68,8 @@ def create(
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db.session.add(new_character)
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db.session.commit()
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return new_character
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def get_in_lexicon(db: DbContext, lexicon_id: int) -> Sequence[Character]:
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"""Get all characters in a lexicon."""
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return db(select(Character).where(Character.lexicon_id == lexicon_id)).scalars()
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@ -2,6 +2,8 @@
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Membership query interface
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"""
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from typing import Sequence
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from sqlalchemy import select, func
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from amanuensis.db import DbContext, Membership
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@ -66,6 +68,11 @@ def create(
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return new_membership
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def get_players_in_lexicon(db: DbContext, lexicon_id: int) -> Sequence[Membership]:
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"""Get all users who are members of a lexicon."""
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return db(select(Membership).where(Membership.lexicon_id == lexicon_id)).scalars()
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def try_from_ids(db: DbContext, user_id: int, lexicon_id: int) -> Membership:
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"""Get a membership by the user and lexicon ids, or None if no such membership was found."""
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return db(
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@ -126,6 +126,19 @@ div.dashboard-lexicon-item {
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padding: 0 10px;
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border-left: 3px solid black;
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}
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ul.blockitem-list {
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list-style: none;
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margin-block-start: 1em;
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margin-block-end: 1em;
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margin-inline-start: 0.5em;
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margin-inline-end: 0.5em;
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padding-inline-start: 0;
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padding-inline-end: 0;
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}
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ul.blockitem-list li {
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border-inline-start: 3px solid black;
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padding-inline-start: 0.5em;
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}
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div.dashboard-lexicon-unstarted {
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border-left-color: blue;
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}
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@ -4,7 +4,7 @@ import os
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from flask import Flask, g, url_for, redirect
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from amanuensis.backend import lexiq, userq, memq
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from amanuensis.backend import *
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from amanuensis.config import AmanuensisConfig, CommandLineConfig
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from amanuensis.db import DbContext
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from amanuensis.parser import filesafe_title
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@ -68,7 +68,7 @@ def get_app(
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# Configure jinja options
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def include_backend():
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return {"db": db, "lexiq": lexiq, "userq": userq, "memq": memq}
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return {"db": db, "lexiq": lexiq, "userq": userq, "memq": memq, "charq": charq}
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app.jinja_options.update(trim_blocks=True, lstrip_blocks=True)
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app.template_filter("date")(date_format)
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@ -9,6 +9,10 @@
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{% block sb_logo %}{% endblock %}
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{% block sb_home %}<a href="{{ url_for('home.home') }}">Home</a>
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{% endblock %}
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{% block sb_characters %}<a
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{% if current_page == "characters" %}class="current-page"
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{% else %}href="{{ url_for('lexicon.characters.characters', name=g.lexicon.name) }}"
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{% endif %}>Characters</a>{% endblock %}
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{% block sb_contents %}<a
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{% if current_page == "contents" %}class="current-page"
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{% else %}href="{{ url_for('lexicon.contents', name=g.lexicon.name) }}"
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@ -33,6 +37,7 @@
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{# self.sb_logo(), #}
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{% set template_sidebar_rows = [
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self.sb_home(),
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self.sb_characters(),
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self.sb_contents(),
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self.sb_rules(),
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self.sb_session(),
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@ -41,6 +46,7 @@
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{# self.sb_logo(), #}
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{% set template_sidebar_rows = [
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self.sb_home(),
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self.sb_characters(),
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self.sb_contents(),
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self.sb_rules(),
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self.sb_stats()] %}
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@ -6,10 +6,12 @@ from amanuensis.db import DbContext, Lexicon, User
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from amanuensis.errors import ArgumentError
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from amanuensis.server.helpers import lexicon_param, player_required_if_not_public
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from .characters import bp as characters_bp
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from .forms import LexiconJoinForm
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bp = Blueprint("lexicon", __name__, url_prefix="/lexicon/<name>", template_folder=".")
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bp.register_blueprint(characters_bp)
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@bp.route("/join/", methods=["GET", "POST"])
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94
amanuensis/server/lexicon/characters/__init__.py
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94
amanuensis/server/lexicon/characters/__init__.py
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@ -0,0 +1,94 @@
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from flask import Blueprint, render_template, url_for
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from werkzeug.utils import redirect
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from amanuensis.server.helpers import lexicon_param, player_required
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bp = Blueprint("characters", __name__, url_prefix="/characters", template_folder=".")
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@bp.get('/')
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@lexicon_param
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@player_required
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def characters(name):
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return render_template('characters.jinja')
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@bp.post('/')
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@lexicon_param
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@player_required
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def update(name):
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return redirect(url_for('lexicon.statistics', name=name))
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# @bp.route('/', methods=['GET', 'POST'])
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# @lexicon_param
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# @player_required
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# def characters(name):
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# return render_template("characters.jinja")
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# form = LexiconCharacterForm()
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# cid = request.args.get('cid')
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# if not cid:
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# # No character specified, creating a new character
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# return create_character(name, form)
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# character = g.lexicon.cfg.character.get(cid)
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# if not character:
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# # Bad character id, abort
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# flash('Character not found')
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# return redirect(url_for('session.session', name=name))
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# if current_user.uid not in (character.player, g.lexicon.cfg.editor):
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# # Only its owner and the editor can edit a character
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# flash('Access denied')
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# return redirect(url_for('session.session', name=name))
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# # Edit allowed
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# return edit_character(name, form, character)
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# def edit_character(name, form, character):
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# if not form.is_submitted():
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# # GET, populate with values
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# return render_template(
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# 'session.character.jinja', form=form.for_character(character))
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# if not form.validate():
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# # POST with invalid data, return unchanged
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# return render_template('session.character.jinja', form=form)
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# # POST with valid data, update character
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# with g.lexicon.ctx.edit_config() as cfg:
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# char = cfg.character[character.cid]
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# char.name = form.characterName.data
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# char.signature = form.defaultSignature.data
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# flash('Character updated')
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# return redirect(url_for('session.session', name=name))
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# def create_character(name: str, form: LexiconCharacterForm):
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# # Characters can't be created if the game has already started
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# if g.lexicon.status != LexiconModel.PREGAME:
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# flash("Characters can't be added after the game has started")
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# return redirect(url_for('session.session', name=name))
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# # Characters can't be created beyond the per-player limit
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# player_characters = get_player_characters(g.lexicon, current_user.uid)
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# if len(list(player_characters)) >= g.lexicon.cfg.join.chars_per_player:
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# flash("Can't create more characters")
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# return redirect(url_for('session.session', name=name))
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# if not form.is_submitted():
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# # GET, populate with default values
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# return render_template(
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# 'session.character.jinja', form=form.for_new())
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# if not form.validate():
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# # POST with invalid data, return unchanged
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# return render_template('session.character.jinja', form=form)
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# # POST with valid data, create character
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# char_name = form.characterName.data
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# cid = create_character_in_lexicon(current_user, g.lexicon, char_name)
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# with g.lexicon.ctx.edit_config() as cfg:
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# cfg.character[cid].signature = form.defaultSignature.data
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# flash('Character created')
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# return redirect(url_for('session.session', name=name))
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37
amanuensis/server/lexicon/characters/characters.jinja
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37
amanuensis/server/lexicon/characters/characters.jinja
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@ -0,0 +1,37 @@
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{% extends "lexicon.jinja" %}
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{% block title %}Character | {{ lexicon_title }}{% endblock %}
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{% block main %}
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<h1>Characters</h1>
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{% set players = memq.get_players_in_lexicon(db, g.lexicon.id)|list %}
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{% set characters = charq.get_in_lexicon(db, g.lexicon.id)|list %}
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<p>This lexicon has <b>{{ players|count }}</b> player{% if players|count > 1 %}s{% endif %} and <b>{{ characters|count }}</b> character{% if characters|count > 1 %}s{% endif %}.</p>
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<ul class="blockitem-list">
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{% for character in characters %}
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<li>
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<h2>{{ character.name }}</h2>
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<p>Player: {{ character.user.username }}</p>
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</li>
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{% endfor %}
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</ul>
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{# <form action="" method="post" novalidate>
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{{ form.hidden_tag() }}
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<p>
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{{ form.characterName.label }}<br>{{ form.characterName(size=32) }}
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</p>
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{% for error in form.characterName.errors %}
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<span style="color: #ff0000">{{ error }}</span><br>
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{% endfor %}</p>
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<p>
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{{ form.defaultSignature.label }}<br>{{ form.defaultSignature(class_='fullwidth') }}
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</p>
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<p>{{ form.submit() }}</p>
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</form> #}
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{# {% for message in get_flashed_messages() %}
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<span style="color:#ff0000">{{ message }}</span><br>
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{% endfor %} #}
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{% endblock %}
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{% set template_content_blocks = [self.main()] %}
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@ -68,77 +68,6 @@ def session(name):
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publish_form=form)
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def edit_character(name, form, character):
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if not form.is_submitted():
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# GET, populate with values
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return render_template(
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'session.character.jinja', form=form.for_character(character))
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if not form.validate():
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# POST with invalid data, return unchanged
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return render_template('session.character.jinja', form=form)
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# POST with valid data, update character
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with g.lexicon.ctx.edit_config() as cfg:
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char = cfg.character[character.cid]
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char.name = form.characterName.data
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char.signature = form.defaultSignature.data
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flash('Character updated')
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return redirect(url_for('session.session', name=name))
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def create_character(name: str, form: LexiconCharacterForm):
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# Characters can't be created if the game has already started
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if g.lexicon.status != LexiconModel.PREGAME:
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flash("Characters can't be added after the game has started")
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return redirect(url_for('session.session', name=name))
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# Characters can't be created beyond the per-player limit
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player_characters = get_player_characters(g.lexicon, current_user.uid)
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if len(list(player_characters)) >= g.lexicon.cfg.join.chars_per_player:
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flash("Can't create more characters")
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return redirect(url_for('session.session', name=name))
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if not form.is_submitted():
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# GET, populate with default values
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return render_template(
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'session.character.jinja', form=form.for_new())
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if not form.validate():
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# POST with invalid data, return unchanged
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return render_template('session.character.jinja', form=form)
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# POST with valid data, create character
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char_name = form.characterName.data
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cid = create_character_in_lexicon(current_user, g.lexicon, char_name)
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with g.lexicon.ctx.edit_config() as cfg:
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cfg.character[cid].signature = form.defaultSignature.data
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flash('Character created')
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return redirect(url_for('session.session', name=name))
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@bp_session.route('/character/', methods=['GET', 'POST'])
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@lexicon_param
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@player_required
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def character(name):
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form = LexiconCharacterForm()
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cid = request.args.get('cid')
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if not cid:
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# No character specified, creating a new character
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return create_character(name, form)
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character = g.lexicon.cfg.character.get(cid)
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if not character:
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# Bad character id, abort
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flash('Character not found')
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return redirect(url_for('session.session', name=name))
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if current_user.uid not in (character.player, g.lexicon.cfg.editor):
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# Only its owner and the editor can edit a character
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flash('Access denied')
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return redirect(url_for('session.session', name=name))
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# Edit allowed
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return edit_character(name, form, character)
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@bp_session.route('/settings/', methods=['GET', 'POST'])
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@lexicon_param
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@editor_required
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@ -1,26 +0,0 @@
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{% extends "lexicon.jinja" %}
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{% block title %}Character | {{ lexicon_title }}{% endblock %}
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{% block main %}
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<h1>Character</h1>
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<form action="" method="post" novalidate>
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{{ form.hidden_tag() }}
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<p>
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{{ form.characterName.label }}<br>{{ form.characterName(size=32) }}
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</p>
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{% for error in form.characterName.errors %}
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<span style="color: #ff0000">{{ error }}</span><br>
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{% endfor %}</p>
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<p>
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{{ form.defaultSignature.label }}<br>{{ form.defaultSignature(class_='fullwidth') }}
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</p>
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<p>{{ form.submit() }}</p>
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</form>
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{% for message in get_flashed_messages() %}
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<span style="color:#ff0000">{{ message }}</span><br>
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{% endfor %}
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{% endblock %}
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{% set template_content_blocks = [self.main()] %}
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