Rewrite settings page to reduce boilerplate
This commit is contained in:
parent
7488a8ca79
commit
64b7ef0dee
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@ -26,8 +26,8 @@ from amanuensis.server.helpers import (
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from .forms import (
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LexiconCharacterForm,
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LexiconReviewForm,
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LexiconPublishTurnForm)
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from .settings import LexiconConfigForm
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LexiconPublishTurnForm,
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LexiconConfigForm)
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from .editor import load_editor, new_draft, update_draft
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@ -142,24 +142,23 @@ def character(name):
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@lexicon_param
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@editor_required
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def settings(name):
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form = LexiconConfigForm()
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form.set_options(g.lexicon)
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form: LexiconConfigForm = LexiconConfigForm(g.lexicon)
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# Load the config for the lexicon on load
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if not form.is_submitted():
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form.populate_from_lexicon(g.lexicon)
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# GET
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form.load(g.lexicon)
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return render_template('session.settings.jinja', form=form)
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if form.validate():
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if not form.update_lexicon(g.lexicon):
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flash("Error updating settings")
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return render_template("lexicon.settings.jinja", form=form)
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flash("Settings updated")
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return redirect(url_for('session.session', name=name))
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flash("Validation error")
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if not form.validate():
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# POST with invalid data
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flash('Validation error')
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return render_template('session.settings.jinja', form=form)
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# POST with valid data
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form.save(g.lexicon)
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flash('Settings updated')
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return redirect(url_for('session.settings', name=name))
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@bp_session.route('/review/', methods=['GET', 'POST'])
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@lexicon_param
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@ -3,6 +3,8 @@ from wtforms import (
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StringField, SubmitField, TextAreaField, RadioField)
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from wtforms.validators import DataRequired
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from .settings import ConfigFormBase
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class LexiconCharacterForm(FlaskForm):
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"""/lexicon/<name>/session/character/"""
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@ -36,3 +38,8 @@ class LexiconReviewForm(FlaskForm):
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class LexiconPublishTurnForm(FlaskForm):
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"""/lexicon/<name>/session/"""
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submit = SubmitField('Publish turn')
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class LexiconConfigForm(ConfigFormBase):
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"""/lexicon/<name>/session/settings/"""
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submit = SubmitField('Save settings')
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@ -1,161 +1,277 @@
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from typing import cast
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from flask import current_app
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from flask_wtf import FlaskForm
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from wtforms import (
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StringField, BooleanField, SubmitField, TextAreaField,
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IntegerField, SelectField)
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from wtforms.validators import DataRequired, ValidationError, Optional
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Field,
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StringField,
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BooleanField,
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TextAreaField,
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IntegerField,
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SelectField)
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from wtforms.validators import DataRequired, Optional
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from wtforms.widgets.html5 import NumberInput
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from amanuensis.config import ReadOnlyOrderedDict, AttrOrderedDict
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from amanuensis.models import ModelFactory, UserModel
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from amanuensis.server.forms import User
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class LexiconConfigForm(FlaskForm):
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"""/lexicon/<name>/session/settings/"""
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# General
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title = StringField('Title override', validators=[Optional()])
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editor = SelectField('Editor', validators=[DataRequired(), User(True)])
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prompt = TextAreaField('Prompt', validators=[DataRequired()])
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# Turn
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turnCurrent = IntegerField('Current turn', widget=NumberInput(), validators=[Optional()])
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turnMax = IntegerField('Number of turns', widget=NumberInput(), validators=[DataRequired()])
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# Join
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joinPublic = BooleanField("Show game on public pages")
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joinOpen = BooleanField("Allow players to join game")
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joinPassword = StringField("Password to join game", validators=[Optional()])
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joinMaxPlayers = IntegerField(
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"Maximum number of players",
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class SettingTranslator():
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"""
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Base class for the translation layer between internal config data
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and user-friendly display in the settings form. By default the data
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is returned as-is.
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"""
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def load(self, cfg_value):
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return cfg_value
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def save(self, field_data):
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return field_data
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class UsernameTranslator(SettingTranslator):
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"""
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Converts an internal user id to a public-facing username.
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"""
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def load(self, cfg_value):
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model_factory: ModelFactory = current_app.config['model_factory']
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user: UserModel = model_factory.user(cfg_value)
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return user.cfg.username
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def save(self, field_data):
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model_factory: ModelFactory = current_app.config['model_factory']
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user: UserModel = model_factory.try_user(field_data)
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if user:
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return user.uid
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class Setting():
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"""
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Represents a relation between a node in a lexicon config and a
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field in a public-facing form that exposes it to the editor for
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modification.
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"""
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def __init__(
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self,
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cfg_key: str,
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field: Field,
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translator: SettingTranslator = SettingTranslator()):
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"""
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Creates a setting. Optionally, defines a nontrivial translation
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between internal and public values.
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"""
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self.cfg_path = cfg_key.split('.')
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self.field = field
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self.translator = translator
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def load(self, cfg: ReadOnlyOrderedDict, field: Field):
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"""
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Sets the field's value to the corresponding config node
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"""
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for key in self.cfg_path[:-1]:
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cfg = cast(ReadOnlyOrderedDict, cfg.get(key))
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data = cfg.get(self.cfg_path[-1])
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field.data = self.translator.load(data)
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def save(self, cfg: AttrOrderedDict, field: Field):
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"""
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Updates the editable config with this field's value
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"""
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for key in self.cfg_path[:-1]:
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cfg = cast(AttrOrderedDict, cfg.get(key))
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data = field.data
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cfg[self.cfg_path[-1]] = self.translator.save(data)
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class Settings():
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@staticmethod
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def settings():
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for name, setting in vars(Settings).items():
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if name.startswith('s_'):
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yield name, setting
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s_title = Setting('title',
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StringField('Title override', validators=[Optional()]))
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s_editor = Setting('editor',
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SelectField('Editor', validators=[DataRequired(), User(True)]),
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translator=UsernameTranslator())
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s_prompt = Setting('prompt',
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TextAreaField('Prompt', validators=[DataRequired()]))
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s_turnCurrent = Setting('turn.current',
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IntegerField(
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'Current turn',
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widget=NumberInput(),
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validators=[DataRequired()])
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joinCharsPerPlayer = IntegerField(
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"Characters per player",
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validators=[Optional()]))
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s_turnMax = Setting('turn.max',
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IntegerField(
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'Number of turns',
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widget=NumberInput(),
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validators=[DataRequired()])
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# Publish
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publishNotifyEditorOnReady = BooleanField(
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"Notify the editor when a player marks an article as ready")
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publishNotifyPlayerOnReject = BooleanField(
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"Notify a player when their article is rejected by the editor")
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publishNotifyPlayerOnAccept = BooleanField(
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"Notify a player when their article is accepted by the editor")
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publishDeadlines = StringField(
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"Turn deadline, as a crontab specification", validators=[Optional()])
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publishAsap = BooleanField(
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"Publish the turn immediately when the last article is accepted")
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publishQuorum = IntegerField(
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"Quorum to publish incomplete turn", widget=NumberInput(), validators=[Optional()])
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publishBlockOnReady = BooleanField(
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"Block turn publish if any articles are awaiting editor review")
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# Article
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articleIndexList = TextAreaField("Index specifications")
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articleIndexCapacity = IntegerField(
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"Index capacity override", widget=NumberInput(), validators=[Optional()])
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articleCitationAllowSelf = BooleanField(
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"Allow players to cite themselves")
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articleCitationMinExtant = IntegerField(
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"Minimum number of extant articles to cite", widget=NumberInput(), validators=[Optional()])
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articleCitationMaxExtant = IntegerField(
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"Maximum number of extant articles to cite", widget=NumberInput(), validators=[Optional()])
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articleCitationMinPhantom = IntegerField(
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"Minimum number of phantom articles to cite", widget=NumberInput(), validators=[Optional()])
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articleCitationMaxPhantom = IntegerField(
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"Maximum number of phantom articles to cite", widget=NumberInput(), validators=[Optional()])
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articleCitationMinTotal = IntegerField(
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"Minimum number of articles to cite in total", widget=NumberInput(), validators=[Optional()])
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articleCitationMaxTotal = IntegerField(
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"Maximum number of articles to cite in total", widget=NumberInput(), validators=[Optional()])
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articleCitationMinChars = IntegerField(
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"Minimum number of characters to cite articles by",
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widget=NumberInput(), validators=[Optional()])
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articleCitationMaxChars = IntegerField(
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"Maximum number of characters to cite articles by",
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widget=NumberInput(), validators=[Optional()])
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articleWordLimitSoft = IntegerField(
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"Soft word limit", widget=NumberInput(), validators=[Optional()])
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articleWordLimitHard = IntegerField(
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"Hard word limit", widget=NumberInput(), validators=[Optional()])
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articleAddendumAllowed = BooleanField("Allow addendum articles")
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articleAddendumMax = IntegerField(
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"Maximum number of addendum articles per character per turn",
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widget=NumberInput(), validators=[Optional()])
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# And finally, the submit button
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submit = SubmitField("Submit")
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validators=[DataRequired()]))
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def validate_publishDeadlines(form, field):
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if form.publishAsap.data:
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raise ValidationError('Cannot specify deadline if immediate publishing is enabled')
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s_joinPublic = Setting('join.public',
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BooleanField('Show game on public pages'))
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# TODO add validators that call into extant valid check methods
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s_joinOpen = Setting('join.open',
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BooleanField('Allow players to join game'))
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# def set_options(self, lexicon):
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# self.editor.choices = list(map(lambda x: (x, x), map(
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# lambda uid: UserModel.by(uid=uid).username,
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# lexicon.join.joined)))
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s_joinPassword = Setting('join.password',
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StringField('Password to join game', validators=[Optional()]))
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# def populate_from_lexicon(self, lexicon):
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# self.title.data = lexicon.cfg.title
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# self.editor.data = ModelFactory(lexicon.ctx.root).user(lexicon.cfg.editor).cfg.username
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# self.prompt.data = lexicon.prompt
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# self.turnCurrent.data = lexicon.turn.current
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# self.turnMax.data = lexicon.turn.max
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# self.joinPublic.data = lexicon.join.public
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# self.joinOpen.data = lexicon.join.open
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# self.joinPassword.data = lexicon.join.password
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# self.joinMaxPlayers.data = lexicon.join.max_players
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# self.joinCharsPerPlayer.data = lexicon.join.chars_per_player
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# self.publishNotifyEditorOnReady.data = lexicon.publish.notify.editor_on_ready
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# self.publishNotifyPlayerOnReject.data = lexicon.publish.notify.player_on_reject
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# self.publishNotifyPlayerOnAccept.data = lexicon.publish.notify.player_on_accept
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# self.publishDeadlines.data = lexicon.publish.deadlines
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# self.publishAsap.data = lexicon.publish.asap
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# self.publishQuorum.data = lexicon.publish.quorum
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# self.publishBlockOnReady.data = lexicon.publish.block_on_ready
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# self.articleIndexList.data = lexicon.article.index.list
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# self.articleIndexCapacity.data = lexicon.article.index.capacity
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# self.articleCitationAllowSelf.data = lexicon.article.citation.allow_self
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# self.articleCitationMinExtant.data = lexicon.article.citation.min_extant
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# self.articleCitationMaxExtant.data = lexicon.article.citation.max_extant
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# self.articleCitationMinPhantom.data = lexicon.article.citation.min_phantom
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# self.articleCitationMaxPhantom.data = lexicon.article.citation.max_phantom
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# self.articleCitationMinTotal.data = lexicon.article.citation.min_total
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# self.articleCitationMaxTotal.data = lexicon.article.citation.max_total
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# self.articleCitationMinChars.data = lexicon.article.citation.min_chars
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# self.articleCitationMaxChars.data = lexicon.article.citation.max_chars
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# self.articleWordLimitSoft.data = lexicon.article.word_limit.soft
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# self.articleWordLimitHard.data = lexicon.article.word_limit.hard
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# self.articleAddendumAllowed.data = lexicon.article.addendum.allowed
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# self.articleAddendumMax.data = lexicon.article.addendum.max
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s_joinMaxPlayers = Setting('join.max_players',
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IntegerField(
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'Maximum number of players',
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widget=NumberInput(),
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validators=[DataRequired()]))
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# def update_lexicon(self, lexicon):
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# with lexicon.edit() as l:
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# l.title = self.title.data
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# l.editor = UserModel.by(name=self.editor.data).uid
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# l.prompt = self.prompt.data
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# l.turn.current = self.turnCurrent.data
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# l.turn.max = self.turnMax.data
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# l.join.public = self.joinPublic.data
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# l.join.open = self.joinOpen.data
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# l.join.password = self.joinPassword.data
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# l.join.max_players = self.joinMaxPlayers.data
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# l.join.chars_per_player = self.joinCharsPerPlayer.data
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# l.publish.notify.editor_on_ready = self.publishNotifyEditorOnReady.data
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# l.publish.notify.player_on_reject = self.publishNotifyPlayerOnReject.data
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# l.publish.notify.player_on_accept = self.publishNotifyPlayerOnAccept.data
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# l.publish.deadlines = self.publishDeadlines.data
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# l.publish.asap = self.publishAsap.data
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# l.publish.quorum = self.publishQuorum.data
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# l.publish.block_on_ready = self.publishBlockOnReady.data
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# l.article.index.list = self.articleIndexList.data
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# l.article.index.capacity = self.articleIndexCapacity.data
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# l.article.citation.allow_self = self.articleCitationAllowSelf.data
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# l.article.citation.min_extant = self.articleCitationMinExtant.data
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# l.article.citation.max_extant = self.articleCitationMaxExtant.data
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# l.article.citation.min_phantom = self.articleCitationMinPhantom.data
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# l.article.citation.max_phantom = self.articleCitationMaxPhantom.data
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# l.article.citation.min_total = self.articleCitationMinTotal.data
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# l.article.citation.max_total = self.articleCitationMaxTotal.data
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# l.article.citation.min_chars = self.articleCitationMinChars.data
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# l.article.citation.max_chars = self.articleCitationMaxChars.data
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# l.article.word_limit.soft = self.articleWordLimitSoft.data
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# l.article.word_limit.hard = self.articleWordLimitHard.data
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# l.article.addendum.allowed = self.articleAddendumAllowed.data
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# l.article.addendum.max = self.articleAddendumMax.data
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# return True
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s_joinCharsPerPlayer = Setting('join.chars_per_player',
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IntegerField(
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'Characters per player',
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widget=NumberInput(),
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validators=[DataRequired()]))
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s_publishNotifyEditorOnReady = Setting('publish.notify_editor_on_ready',
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BooleanField(
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'Notify the editor when a player marks an article as ready'))
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s_publishNotifyPlayerOnReject = Setting('publish.notify_player_on_reject',
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BooleanField(
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'Notify a player when their article is rejected by the editor'))
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s_publishNotifyPlayerOnAccept = Setting('publish.notify_player_on_accept',
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BooleanField(
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'Notify a player when their article is accepted by the editor'))
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s_publishDeadlines = Setting('publish.deadlines',
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StringField(
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'Turn deadline, as a crontab specification',
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validators=[Optional()]))
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s_publishAsap = Setting('publish.asap',
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BooleanField(
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'Publish the turn immediately when the last article is accepted'))
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s_publishQuorum = Setting('publish.quorum',
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IntegerField(
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'Quorum to publish incomplete turn',
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widget=NumberInput(),
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validators=[Optional()]))
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s_publishBlockOnReady = Setting('publish.block_on_ready',
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BooleanField(
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'Block turn publish if any articles are awaiting editor review'))
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s_articleIndexList = Setting('article.index.list',
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TextAreaField('Index specifications'))
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s_articleIndexCapacity = Setting('article.index.capacity',
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IntegerField(
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'Index capacity override',
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widget=NumberInput(),
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validators=[Optional()]))
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s_articleCitationAllowSelf = Setting('article.citation.allow_self',
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BooleanField('Allow players to cite themselves'))
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s_articleCitationMinExtant = Setting('article.citation.min_extant',
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IntegerField(
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'Minimum number of extant articles to cite',
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widget=NumberInput(),
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validators=[Optional()]))
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s_articleCitationMaxExtant = Setting('article.citation.max_extant',
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IntegerField(
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'Maximum number of extant articles to cite',
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widget=NumberInput(),
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validators=[Optional()]))
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s_articleCitationMinPhantom = Setting('article.citation.min_phantom',
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IntegerField(
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'Minimum number of phantom articles to cite',
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widget=NumberInput(),
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validators=[Optional()]))
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s_articleCitationMaxPhantom = Setting('article.citation.max_phantom',
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IntegerField(
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'Maximum number of phantom articles to cite',
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widget=NumberInput(),
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validators=[Optional()]))
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s_articleCitationMinTotal = Setting('article.citation.min_total',
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IntegerField(
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'Minimum number of articles to cite in total',
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widget=NumberInput(),
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validators=[Optional()]))
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s_articleCitationMaxTotal = Setting('article.citation.max_total',
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IntegerField(
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'Maximum number of articles to cite in total',
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widget=NumberInput(),
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validators=[Optional()]))
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s_articleCitationMinChars = Setting('article.citation.min_chars',
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IntegerField(
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'Minimum number of characters to cite articles by',
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widget=NumberInput(),
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validators=[Optional()]))
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s_articleCitationMaxChars = Setting('article.citation.max_chars',
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IntegerField(
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'Maximum number of characters to cite articles by',
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widget=NumberInput(),
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validators=[Optional()]))
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s_articleWordLimitSoft = Setting('article.word_limit.soft',
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IntegerField(
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'Soft word limit',
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widget=NumberInput(),
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validators=[Optional()]))
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s_articleWordLimitHard = Setting('article.word_limit.hard',
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IntegerField(
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'Hard word limit',
|
||||
widget=NumberInput(),
|
||||
validators=[Optional()]))
|
||||
|
||||
s_articleAddendumAllowed = Setting('article.addendum.allowed',
|
||||
BooleanField('Allow addendum articles'))
|
||||
|
||||
s_articleAddendumMax = Setting('article.addendum.max',
|
||||
IntegerField(
|
||||
'Maximum number of addendum articles per character per turn',
|
||||
widget=NumberInput(),
|
||||
validators=[Optional()]))
|
||||
|
||||
|
||||
class ConfigFormBase(FlaskForm):
|
||||
def __init__(self, lexicon):
|
||||
super().__init__()
|
||||
editor_field = getattr(self, 'editor', None)
|
||||
if editor_field:
|
||||
model_factory: ModelFactory = current_app.config['model_factory']
|
||||
editor_field.choices = list(map(
|
||||
lambda s: (s, s),
|
||||
map(
|
||||
lambda uid: model_factory.user(uid).cfg.username,
|
||||
lexicon.cfg.join.joined)))
|
||||
|
||||
def load(self, lexicon):
|
||||
for k, v in Settings.settings():
|
||||
field = getattr(self, k[2:], None)
|
||||
if field:
|
||||
v.load(lexicon.cfg, field)
|
||||
|
||||
def save(self, lexicon):
|
||||
with lexicon.ctx.edit_config() as cfg:
|
||||
for k, v in Settings.settings():
|
||||
field = getattr(self, k[2:], None)
|
||||
if field:
|
||||
v.save(cfg, field)
|
||||
|
||||
|
||||
for k, v in Settings.settings():
|
||||
setattr(ConfigFormBase, k[2:], v.field)
|
||||
|
|
Loading…
Reference in New Issue