Basic character add command
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@ -208,7 +208,26 @@ def command_char_create(args):
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The specified player will be set as the character's player.
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The specified player will be set as the character's player.
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"""
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"""
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raise NotImplementedError() # TODO
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# Module imports
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from config import logger
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from lexicon import LexiconModel
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from lexicon.manage import add_character
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from user import UserModel
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# Verify arguments
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u = UserModel.by(name=args.username)
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if u is None:
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logger.error("Could not find user '{}'".format(args.username))
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return -1
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lex = LexiconModel.by(name=args.lexicon)
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if lex is None:
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logger.error("Could not find lexicon '{}'".format(args.lexicon))
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return -1
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# u in lx
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# Internal call
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add_character(lex, u, args.charname)
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@requires_lexicon
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@requires_lexicon
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@add_argument("--charname", required=True, help="The character's name")
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@add_argument("--charname", required=True, help="The character's name")
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@ -2,6 +2,7 @@
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Functions for managing lexicons, primarily within the context of the
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Functions for managing lexicons, primarily within the context of the
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Amanuensis config directory.
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Amanuensis config directory.
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"""
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"""
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import json
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import os
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import os
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import re
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import re
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import shutil
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import shutil
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@ -9,6 +10,7 @@ import time
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import uuid
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import uuid
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import config
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import config
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from config.loader import AttrOrderedDict
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import lexicon
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import lexicon
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import resources
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import resources
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@ -160,4 +162,31 @@ def remove_player(lex, player):
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if player.id in cfg.join.joined:
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if player.id in cfg.join.joined:
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cfg.join.joined.remove(player.id)
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cfg.join.joined.remove(player.id)
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# TODO Reassign the player's characters to the editor
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# TODO Reassign the player's characters to the editor
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def add_character(lex, player, charname):
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"""
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Unconditionally adds a character to a lexicon
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"""
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# Verify arguments
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if lex is None:
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raise ValueError("Invalid lexicon: '{}'".format(lex))
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if player is None:
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raise ValueError("Invalid player: '{}'".format(player))
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if not charname:
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raise ValueError("Invalid character name: '{}'".format(charname))
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# Load the character template
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with resources.get_stream('character.json') as template:
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character = json.load(template, object_pairs_hook=AttrOrderedDict)
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# Fill out the character's information
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character.cid = uuid.uuid4().hex
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character.name = charname
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character.player = player.id
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character.signature = "~" + charname
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# Add the character to the lexicon
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with config.json_rw(lex.config_path) as cfg:
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cfg.character.new(character.cid, character)
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