Add character add checker
This commit is contained in:
parent
7d633f5201
commit
081a54c9c3
|
@ -63,6 +63,35 @@ def add_player_to_lexicon(
|
|||
lexicon.log('Player "{0.cfg.username}" joined ({0.uid})'.format(player))
|
||||
|
||||
|
||||
def player_can_create_character(
|
||||
player: UserModel,
|
||||
lexicon: LexiconModel,
|
||||
name: str) -> bool:
|
||||
"""
|
||||
Checks whether a player can create a character with the given name
|
||||
"""
|
||||
# Trivial failures
|
||||
if not player or not lexicon or not name:
|
||||
return False
|
||||
# User needs to be a player
|
||||
if player.uid not in lexicon.cfg.join.joined:
|
||||
return False
|
||||
# Character can't be a dupe
|
||||
if any([
|
||||
char.name for char in lexicon.cfg.character.values()
|
||||
if char.name == name]):
|
||||
return False
|
||||
# Player can't add more characters than the limit
|
||||
if len([
|
||||
char for char in lexicon.cfg.character.values()
|
||||
if char.player == player.uid]) > lexicon.cfg.join.chars_per_player:
|
||||
return False
|
||||
# Players can't add characters after the game has started
|
||||
if lexicon.cfg.turn.current:
|
||||
return False
|
||||
return True
|
||||
|
||||
|
||||
def create_character_in_lexicon(
|
||||
player: UserModel,
|
||||
lexicon: LexiconModel,
|
||||
|
@ -77,7 +106,7 @@ def create_character_in_lexicon(
|
|||
raise ArgumentError(f'Invalid player: {player}')
|
||||
if player.uid not in lexicon.cfg.join.joined:
|
||||
raise ArgumentError(f'Player {player} not in lexicon {lexicon}')
|
||||
if name is None:
|
||||
if not name:
|
||||
raise ArgumentError(f'Invalid character name: "{name}"')
|
||||
if any([
|
||||
char.name for char in lexicon.cfg.character.values()
|
||||
|
|
Loading…
Reference in New Issue