.. |
Location.cs
|
Reduce MoveOrder.Location to string
|
2024-08-15 22:01:38 -07:00 |
LocationType.cs
|
Create models for the province map and add test project
|
2022-02-18 10:53:33 -08:00 |
Map.cs
|
Move province and power regexes to Map
|
2024-08-25 03:55:14 +00:00 |
MapType.cs
|
Refactor province and power information into Map
|
2024-08-14 09:04:56 -07:00 |
ModelExtensions.cs
|
Refactor Season into a value struct
|
2024-08-15 13:51:41 -07:00 |
Options.cs
|
Refactor map definitions into World
|
2022-03-15 14:52:08 -07:00 |
OrderHistory.cs
|
Get world serialization round trip kinda working
|
2024-08-14 21:12:58 -07:00 |
Province.cs
|
Move province and power regexes to Map
|
2024-08-25 03:55:14 +00:00 |
Regex.cs
|
Move some parsing code into OrderRegex
|
2024-08-25 04:26:10 +00:00 |
RetreatingUnit.cs
|
Add model for retreating unit information
|
2022-03-24 07:25:51 -07:00 |
Season.cs
|
Add Season.First, replacing FIRST_TURN
|
2024-08-15 16:36:50 -07:00 |
SeasonJsonConverter.cs
|
Refactor Season into a value struct
|
2024-08-15 13:51:41 -07:00 |
Timelines.cs
|
Add Timelines.All shortcut
|
2024-08-25 03:36:31 +00:00 |
Unit.cs
|
Reduce Unit.Power to string
|
2024-08-15 07:37:05 -07:00 |
UnitType.cs
|
Serialize unit type as string
|
2024-08-14 18:53:36 -07:00 |
World.cs
|
Typo in default units
|
2024-08-16 16:03:37 -07:00 |