Compare commits
No commits in common. "20b7269e4ba484fb064823e129128f6301f86893" and "135997a7cd922c2f4fe84445bf95bd995265bc6f" have entirely different histories.
20b7269e4b
...
135997a7cd
|
@ -1,9 +1,5 @@
|
||||||
using System.Text.Json;
|
|
||||||
|
|
||||||
using CommandLine;
|
using CommandLine;
|
||||||
|
|
||||||
using MultiversalDiplomacy.Model;
|
|
||||||
|
|
||||||
namespace MultiversalDiplomacy.CommandLine;
|
namespace MultiversalDiplomacy.CommandLine;
|
||||||
|
|
||||||
[Verb("adjudicate", HelpText = "Adjudicate a Multiversal Diplomacy game state.")]
|
[Verb("adjudicate", HelpText = "Adjudicate a Multiversal Diplomacy game state.")]
|
||||||
|
@ -14,13 +10,6 @@ public class AdjudicateOptions
|
||||||
|
|
||||||
public static void Execute(AdjudicateOptions args)
|
public static void Execute(AdjudicateOptions args)
|
||||||
{
|
{
|
||||||
Stream input = args.InputFile switch {
|
|
||||||
null => Console.OpenStandardInput(),
|
|
||||||
"-" => Console.OpenStandardInput(),
|
|
||||||
_ => new FileStream(args.InputFile!, FileMode.Open, FileAccess.Read),
|
|
||||||
};
|
|
||||||
var state = JsonSerializer.Deserialize<World>(input);
|
|
||||||
|
|
||||||
throw new NotImplementedException();
|
throw new NotImplementedException();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,15 +0,0 @@
|
||||||
using CommandLine;
|
|
||||||
|
|
||||||
namespace MultiversalDiplomacy.CommandLine;
|
|
||||||
|
|
||||||
[Verb("image", HelpText = "Generate an image of a game state.")]
|
|
||||||
public class ImageOptions
|
|
||||||
{
|
|
||||||
[Value(0, HelpText = "Input file describing the game state to visualize, or - to read from stdin.")]
|
|
||||||
public string? InputFile { get; set; }
|
|
||||||
|
|
||||||
public static void Execute(ImageOptions args)
|
|
||||||
{
|
|
||||||
throw new NotImplementedException();
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,18 +0,0 @@
|
||||||
using CommandLine;
|
|
||||||
|
|
||||||
namespace MultiversalDiplomacy.CommandLine;
|
|
||||||
|
|
||||||
[Verb("repl", HelpText = "Begin an interactive 5dplomacy session.")]
|
|
||||||
public class ReplOptions
|
|
||||||
{
|
|
||||||
[Option('i', "input", HelpText = "Begin the repl session by executing the commands in this file.")]
|
|
||||||
public string? InputFile { get; set; }
|
|
||||||
|
|
||||||
[Option('o', "output", HelpText = "Echo the repl session to this file. Specify a directory to autogenerate a filename.")]
|
|
||||||
public string? OutputFile { get; set; }
|
|
||||||
|
|
||||||
public static void Execute(ReplOptions args)
|
|
||||||
{
|
|
||||||
throw new NotImplementedException();
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -9,15 +9,9 @@ internal class Program
|
||||||
static void Main(string[] args)
|
static void Main(string[] args)
|
||||||
{
|
{
|
||||||
var parser = Parser.Default;
|
var parser = Parser.Default;
|
||||||
var parseResult = parser.ParseArguments(
|
var parseResult = parser.ParseArguments<AdjudicateOptions>(args);
|
||||||
args,
|
|
||||||
typeof(AdjudicateOptions),
|
|
||||||
typeof(ImageOptions),
|
|
||||||
typeof(ReplOptions));
|
|
||||||
|
|
||||||
parseResult
|
parseResult
|
||||||
.WithParsed<AdjudicateOptions>(AdjudicateOptions.Execute)
|
.WithParsed(AdjudicateOptions.Execute);
|
||||||
.WithParsed<ImageOptions>(ImageOptions.Execute)
|
|
||||||
.WithParsed<ReplOptions>(ReplOptions.Execute);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -1,21 +0,0 @@
|
||||||
namespace MultiversalDiplomacy.Script;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// A handler that interprets and executes 5dp script commands. Script handlers may create additional script handlers
|
|
||||||
/// and delegate handling to them, allowing a sort of recursive parsing of script commands.
|
|
||||||
/// </summary>
|
|
||||||
public interface IScriptHandler
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// When used interactively, the prompt that should be displayed.
|
|
||||||
/// </summary>
|
|
||||||
public string Prompt { get; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Process a line of input.
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>
|
|
||||||
/// The handler that should handle the next line of input, or null if script handling should end.
|
|
||||||
/// </returns>
|
|
||||||
public IScriptHandler? HandleInput(string input);
|
|
||||||
}
|
|
|
@ -1,60 +0,0 @@
|
||||||
using MultiversalDiplomacy.Model;
|
|
||||||
|
|
||||||
namespace MultiversalDiplomacy.Script;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// A script handler for the interactive repl.
|
|
||||||
/// </summary>
|
|
||||||
public class ReplScriptHandler : IScriptHandler
|
|
||||||
{
|
|
||||||
public string Prompt => "5dp> ";
|
|
||||||
|
|
||||||
public IScriptHandler? HandleInput(string input)
|
|
||||||
{
|
|
||||||
var args = input.Split(' ', StringSplitOptions.RemoveEmptyEntries);
|
|
||||||
if (args.Length == 0)
|
|
||||||
{
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
var command = args[0];
|
|
||||||
switch (command)
|
|
||||||
{
|
|
||||||
case "help":
|
|
||||||
case "?":
|
|
||||||
Console.WriteLine("Commands:");
|
|
||||||
Console.WriteLine(" help, ?: print this message");
|
|
||||||
Console.WriteLine(" stab: stab");
|
|
||||||
Console.WriteLine(" new: start a new game");
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "stab":
|
|
||||||
Console.WriteLine("stab");
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "new" when args.Length == 1:
|
|
||||||
Console.WriteLine("Usage:");
|
|
||||||
Console.WriteLine(" new [map]");
|
|
||||||
Console.WriteLine("Available maps:");
|
|
||||||
Console.WriteLine(string.Join(", ", Enum.GetNames<MapType>().Select(s => s.ToLowerInvariant())));
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "new" when args.Length > 1:
|
|
||||||
if (!Enum.TryParse<MapType>(args[1], out MapType map)) {
|
|
||||||
Console.WriteLine($"Unknown map {args[1]}");
|
|
||||||
Console.WriteLine("Available maps:");
|
|
||||||
Console.WriteLine(string.Join(", ", Enum.GetNames<MapType>().Select(s => s.ToLowerInvariant())));
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
World world = World.WithMap(Map.FromType(map));
|
|
||||||
Console.WriteLine($"Created a new {map} game");
|
|
||||||
return this;
|
|
||||||
|
|
||||||
default:
|
|
||||||
Console.WriteLine($"Unrecognized command: {command}");
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
}
|
|
Loading…
Reference in New Issue