Tim Van Baak
3d664208b5
Add Season.First, replacing FIRST_TURN
2024-08-15 16:36:50 -07:00
Tim Van Baak
25d903d91a
Refactor Season into a value struct
...
This keeps the rich features of a Season type without requiring constant string parsing (as much) or going through World to do lookups to get the objects. Since seasons now have value equality instead of reference equality, it's easier to get access to whem when needed. They're still, fundamentally, sugar over a tuple.
2024-08-15 13:51:41 -07:00
Tim Van Baak
4b2712e4bc
Reduce Power to string
2024-08-15 07:54:53 -07:00
Tim Van Baak
bfdf2d5636
Reduce Unit.Power to string
2024-08-15 07:37:05 -07:00
Tim Van Baak
abbe929122
Designation -> Key
2024-08-15 06:52:08 -07:00
Tim Van Baak
5ad57465d8
Remove reference from Unit.Past
2024-08-14 09:06:05 -07:00
Tim Van Baak
885628900b
Remove Location reference from Unit
2024-08-14 09:06:05 -07:00
Tim Van Baak
abaa7f7a92
Shift usage of Unit.Location to Unit.LocationId
...
This is in preparation for removing province and location references from Unit
2024-08-14 09:06:04 -07:00
Tim Van Baak
345d54f960
Refactor timelines and season creation logic into World
2024-08-14 09:06:04 -07:00
Tim Van Baak
b756959b0a
Replace most uses of Season creators to World
2024-08-14 09:06:04 -07:00
Tim Van Baak
bd8e0da6b6
Refactor province and power information into Map
2024-08-14 09:04:56 -07:00
Jaculabilis
6a6810ef07
Add basic movement phase update tests
2022-03-29 17:16:00 -07:00
Jaculabilis
d4e68844c6
Simplify world updates and expose root season
2022-03-28 22:34:57 -07:00
Jaculabilis
b0a8100641
Refactor World to avoid double enumeration
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If an enumerable that created objects were passed, it would duplicate the objects when re-enumerated, which breaks all the reference equality logic.
2022-03-15 15:43:37 -07:00
Jaculabilis
18c5435c96
Refactor map definitions into World
2022-03-15 14:52:08 -07:00
Jaculabilis
031d1b60bd
Add unit model and unit tests
2022-02-18 12:13:23 -08:00