Set version to 0.0.2
Some internal milestones may qualify as 0.x, 1.0 will be reserved for when a minimum viable game can be played
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<PropertyGroup>
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<VersionPrefix>0.0.2</VersionPrefix>
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<OutputType>Exe</OutputType>
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<OutputType>Exe</OutputType>
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<TargetFramework>net8.0</TargetFramework>
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<TargetFramework>net8.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<ImplicitUsings>enable</ImplicitUsings>
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@ -8,4 +8,4 @@ This project was inspired by [Oliver Lugg's proof-of-concept version](https://gi
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This project is not ready for end users yet!
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This project is not ready for end users yet!
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I am working in VS Code on NixOS so currently the developer setup is optimized for that. Code is launch from inside a `nix develop` shell so it gets the environment.
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I am working in VS Code on NixOS so currently the developer setup is optimized for that. VS Code is launched from inside a `nix develop` shell so it gets the environment. The C# debugger fails to launch on NixOS so I run Code through an Ubuntu 22.04 distrobox when I need that.
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@ -10,6 +10,8 @@ When the adjudicator is in a more complete state, this section will declare the
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The MDATC (Multiversal Diplomacy Adjudicator Test Cases) document defines test cases that involve multiversal time travel.
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The MDATC (Multiversal Diplomacy Adjudicator Test Cases) document defines test cases that involve multiversal time travel.
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- 4.C.5 (missing nationality in support order), 4.C.6 (wrong nationalist in support order): 5dplomacy does not support specifying the nationalirt of the supported unit.
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## Variant rules
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## Variant rules
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### Multiversal time travel and timeline forks
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### Multiversal time travel and timeline forks
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