Refactor Support*Order to inherit from abstract SupportOrder
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@ -5,16 +5,10 @@ namespace MultiversalDiplomacy.Orders;
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/// <summary>
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/// <summary>
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/// An order for a unit to support another unit's hold order.
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/// An order for a unit to support another unit's hold order.
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/// </summary>
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/// </summary>
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public class SupportHoldOrder : UnitOrder
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public class SupportHoldOrder : SupportOrder
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{
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{
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/// <summary>
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/// The unit to support.
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/// </summary>
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public Unit Target { get; }
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public SupportHoldOrder(Power power, Unit unit, Unit target)
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public SupportHoldOrder(Power power, Unit unit, Unit target)
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: base (power, unit)
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: base (power, unit, target)
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{
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{
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this.Target = target;
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}
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}
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}
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}
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@ -5,13 +5,8 @@ namespace MultiversalDiplomacy.Orders;
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/// <summary>
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/// <summary>
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/// An order for a unit to support another unit's move order.
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/// An order for a unit to support another unit's move order.
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/// </summary>
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/// </summary>
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public class SupportMoveOrder : UnitOrder
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public class SupportMoveOrder : SupportOrder
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{
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{
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/// <summary>
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/// The unit to support.
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/// </summary>
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public Unit Target { get; }
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/// <summary>
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/// <summary>
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/// The destination season to which the target is moving.
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/// The destination season to which the target is moving.
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/// </summary>
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/// </summary>
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@ -23,9 +18,8 @@ public class SupportMoveOrder : UnitOrder
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public Location Location { get; }
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public Location Location { get; }
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public SupportMoveOrder(Power power, Unit unit, Unit target, Season season, Location location)
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public SupportMoveOrder(Power power, Unit unit, Unit target, Season season, Location location)
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: base (power, unit)
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: base(power, unit, target)
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{
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{
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this.Target = target;
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this.Season = season;
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this.Season = season;
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this.Location = location;
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this.Location = location;
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}
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}
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@ -0,0 +1,20 @@
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using MultiversalDiplomacy.Model;
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namespace MultiversalDiplomacy.Orders;
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/// <summary>
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/// An order for a unit to support another unit.
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/// </summary>
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public abstract class SupportOrder : UnitOrder
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{
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/// <summary>
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/// The unit to support.
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/// </summary>
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public Unit Target { get; }
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public SupportOrder(Power power, Unit unit, Unit target)
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: base (power, unit)
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{
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this.Target = target;
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}
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}
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