Add a serialization round trip test
This currently fails because a lot of World still works on references instead of lookups
This commit is contained in:
parent
27ffaccd20
commit
0dec1e1eec
|
@ -0,0 +1,71 @@
|
|||
using System.Text.Json;
|
||||
|
||||
using MultiversalDiplomacy.Adjudicate;
|
||||
using MultiversalDiplomacy.Model;
|
||||
|
||||
using NUnit.Framework;
|
||||
|
||||
namespace MultiversalDiplomacyTests;
|
||||
|
||||
public class SerializationTest
|
||||
{
|
||||
[Test]
|
||||
public void SerializeRoundTrip_MDATC_3_A_2()
|
||||
{
|
||||
// Set up MDATC 3.A.2
|
||||
TestCaseBuilder setup = new(World.WithStandardMap(), MovementPhaseAdjudicator.Instance);
|
||||
setup[("a", 0)]
|
||||
.GetReference(out Season s0)
|
||||
["Germany"]
|
||||
.Army("Mun").MovesTo("Tyr").GetReference(out var mun0)
|
||||
["Austria"]
|
||||
.Army("Tyr").Holds().GetReference(out var tyr0);
|
||||
|
||||
setup.ValidateOrders();
|
||||
Assert.That(mun0, Is.Valid);
|
||||
Assert.That(tyr0, Is.Valid);
|
||||
setup.AdjudicateOrders();
|
||||
Assert.That(mun0, Is.Repelled);
|
||||
Assert.That(tyr0, Is.NotDislodged);
|
||||
setup.UpdateWorld();
|
||||
|
||||
// Serialize the world
|
||||
JsonSerializerOptions options = new() {
|
||||
WriteIndented = true,
|
||||
};
|
||||
JsonElement serialized = JsonSerializer.SerializeToDocument(setup.World, options).RootElement;
|
||||
|
||||
// Deserialize the world
|
||||
World reserialized = JsonSerializer.Deserialize<World>(serialized)
|
||||
?? throw new AssertionException("Failed to reserialize world");
|
||||
|
||||
// Resume the test case
|
||||
setup = new(reserialized, MovementPhaseAdjudicator.Instance);
|
||||
setup[("a", 1)]
|
||||
["Germany"]
|
||||
.Army("Mun").Supports.Army("Mun", season: reserialized.GetSeason("a0")).MoveTo("Tyr").GetReference(out var mun1)
|
||||
["Austria"]
|
||||
.Army("Tyr").Holds();
|
||||
|
||||
setup.ValidateOrders();
|
||||
Assert.That(mun1, Is.Valid);
|
||||
setup.AdjudicateOrders();
|
||||
Assert.That(mun1, Is.NotCut);
|
||||
Assert.That(mun0, Is.Victorious);
|
||||
Assert.That(tyr0, Is.Dislodged);
|
||||
|
||||
// Confirm that an alternate future is created.
|
||||
World world = setup.UpdateWorld();
|
||||
Season fork = world.GetSeason("b1");
|
||||
Unit tyr1 = world.GetUnitAt("Tyr", fork.Coord);
|
||||
Assert.That(
|
||||
tyr1.Past,
|
||||
Is.EqualTo(mun0.Order.Unit),
|
||||
"Expected A Mun a0 to advance to Tyr b1");
|
||||
Assert.That(
|
||||
world.RetreatingUnits.Count,
|
||||
Is.EqualTo(1),
|
||||
"Expected A Tyr a0 to be in retreat");
|
||||
Assert.That(world.RetreatingUnits.First().Unit, Is.EqualTo(tyr0.Order.Unit));
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue